This project was intended to be sold on the Unity Asset Store as platformer texture tilesets but the plan did not come to fruition.
The ideas for the assets are mostly drawn from famous Japanese objects such as the Sakura blossom and the shitake mushroom. The trees have a “ink painting” style which gives it a slight oriental feel. I love the lines/cracks on my mushroom.
I programmed the movements and explosive forces in the demo level (physics based).